> For the complete documentation index, see [llms.txt](https://docs.oakwood-mp.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.oakwood-mp.net/assets/asset-player-models.md).

# Asset: Player models

This page provides the list of all player models you can use in your game mode.

* `Tommy.i3d`
* `TommyBOXER.i3d`
* `TommyCOATHAT.i3d`
* `TommyDELNIK.i3d`
* `TommyFREERIDER.i3d`
* `TommyGUN.i3d`
* `TommyHAT.i3d`
* `TommyNAHAC.i3d`
* `TommyOLD.i3d`
* `TommyPYTEL.i3d`
* `TommyRACER.i3d`
* `TommyRACER2.i3d`
* `TommyRUKAV.i3d`
* `TommySAILOR.i3d`
* `TommyTAXIDRIVER.i3d`
* `AsisPZ1.i3d`
* `Barman01.i3d`
* `Bclerk01.i3d`
* `Bclerk02.i3d`
* `Bguard01.i3d`
* `Bguard02.i3d`
* `Bguard03.i3d`
* `Biff.i3d`
* `BigDig.i3d`
* `BnkO01.i3d`
* `BnkO02.i3d`
* `BnkO03.i3d`
* `BobAut01.i3d`
* `Bookmaker01.i3d`
* `Bookmaker02.i3d`
* `Boxer01.i3d`
* `Boxer02.i3d`
* `Boxer03.i3d`
* `Boxer04.i3d`
* `Carlo.i3d`
* `Chulig1.i3d`
* `Chulig1b.i3d`
* `David.i3d`
* `Delnik01.i3d`
* `Delnik02.i3d`
* `Delnik03.i3d`
* `Detektiv01.i3d`
* `Detektiv02.i3d`
* `Detektiv03.i3d`
* `Enemy01+.i3d`
* `Enemy02+.i3d`
* `Enemy03+.i3d`
* `Enemy04.i3d`
* `Enemy04K.i3d`
* `Enemy05.i3d`
* `Enemy07+.i3d`
* `Enemy08+.i3d`
* `Enemy08.i3d`
* `Enemy08K.i3d`
* `Enemy09+.i3d`
* `Enemy09.i3d`
* `Enemy09K.i3d`
* `Enemy10+.i3d`
* `Enemy10.i3d`
* `Enemy10K.i3d`
* `Enemy11K.i3d`
* `Enemy12.i3d`
* `Enemy12K.i3d`
* `Enemy13C.i3d`
* `Enemy91.i3d`
* `Enemy92.i3d`
* `FMVENemy11K.i3d`
* `FREEgang01.i3d`
* `FREEgang02.i3d`
* `Friend1.i3d`
* `Gangster03.i3d`
* `GodzMan1.i3d`
* `Guard01.i3d`
* `Guard02.i3d`
* `Hasic01.i3d`
* `HighCivil.i3d`
* `HighCivilBLOOD.i3d`
* `Homeless01.i3d`
* `Hoolig01.i3d`
* `Hoolig02.i3d`
* `Hoolig03.i3d`
* `Hoolig04.i3d`
* `Hoolig05.i3d`
* `Hoolig06.i3d`
* `I04Delnik01.i3d`
* `Joe.i3d`
* `Kasar.i3d`
* `Knez.i3d`
* `LifeG01.i3d`
* `Lucas.i3d`
* `Luigi.i3d`
* `Malticka1.i3d`
* `MorelloLOW.i3d`
* `NormanHIGH.i3d`
* `Organizator01.i3d`
* `Paulie.i3d`
* `PaulieCOATHAT.i3d`
* `Pepe.i3d`
* `PoliceMan01.i3d`
* `PoliceMan02.i3d`
* `Politik.i3d`
* `PortGuard01.i3d`
* `PortGuard02.i3d`
* `Prokur.i3d`
* `Radni01.i3d`
* `Radni02.i3d`
* `Ralph.i3d`
* `RalphHIGH.i3d`
* `ReditelB.i3d`
* `ReditelH.i3d`
* `RidicNakladaku.i3d`
* `SalMan01K.i3d`
* `SalMan02K.i3d`
* `SalMan03.i3d`
* `SalMan03K.i3d`
* `SalMan04.i3d`
* `SalMan05.i3d`
* `SalMan05K.i3d`
* `Salieri2.i3d`
* `SalieriLOW.i3d`
* `Sam.i3d`
* `SamCOATHAT.i3d`
* `Samblood1.i3d`
* `Sergio.i3d`
* `SergioBLOOD.i3d`
* `SynRad1.i3d`
* `SynRad1BLOOD.i3d`
* `SynRad1DEAD.i3d`
* `Tony.i3d`
* `VincenzoLOW.i3d`
* `Vrabec.i3d`
* `Vratny1.i3d`
* `Vypravci.i3d`
* `Vypravci2.i3d`
* `WillG2.i3d`
* `WillMan01.i3d`
* `WillMan02.i3d`
* `Zavod1.i3d`
* `Zavod2.i3d`
* `Zavod3.i3d`
* `ZavodFMV1.i3d`
* `ZavodFMV2.i3d`
* `civil02.i3d`
* `civil03.i3d`
* `civil04.i3d`
* `civil05.i3d`
* `civil06.i3d`
* `civil11.i3d`
* `civil12.i3d`
* `civil13.i3d`
* `civil14.i3d`
* `civil15.i3d`
* `civil16.i3d`
* `civil17.i3d`
* `civil18.i3d`
* `civil19.i3d`
* `civil21.i3d`
* `civil22.i3d`
* `civil31.i3d`
* `civil32.i3d`
* `civil33.i3d`
* `civil34.i3d`
* `civil35.i3d`
* `civil36.i3d`
* `civil37.i3d`
* `civil38.i3d`
* `civil39.i3d`
* `civil40.i3d`
* `civil41.i3d`
* `civil42.i3d`
* `civil43.i3d`
* `civil44.i3d`
* `civil51.i3d`
* `civil52.i3d`
* `civil53.i3d`
* `civil54.i3d`
* `civil55.i3d`
* `civil56.i3d`
* `civil57.i3d`
* `civil60.i3d`
* `civil61.i3d`
* `civil62.i3d`
* `civil63.i3d`
* `civil70.i3d`
* `civil71.i3d`
* `civil72.i3d`
* `frank.i3d`
* `ohorelec01.i3d`
* `pianist1.i3d`
* `pol01.i3d`
* `pol02.i3d`
* `pol03.i3d`
* `pol11.i3d`
* `pol12.i3d`
* `pol13.i3d`
* `polim62.i3d`
* `pumpar01.i3d`
* `recep.i3d`
* `sailor01.i3d`
* `sailor02.i3d`
* `sailor03.i3d`
* `waiter01.i3d`
* `waiter02.i3d`
* `waiter03.i3d`
* `Alice1.i3d`
* `Berta.i3d`
* `Bitch01.i3d`
* `Bitch02.i3d`
* `Bitch02Mask.i3d`
* `Bitch03M.i3d`
* `CarlZen1.i3d`
* `Czena01.i3d`
* `Czena02.i3d`
* `Czena03.i3d`
* `Czena04.i3d`
* `Czena05.i3d`
* `Czena06.i3d`
* `Czena07.i3d`
* `Czena08.i3d`
* `Czena09.i3d`
* `Czena10.i3d`
* `Czena11.i3d`
* `Czena12.i3d`
* `Czena13.i3d`
* `March1.i3d`
* `Michelle.i3d`
* `MichelleLOW.i3d`
* `Milenka1.i3d`
* `Sarah1.i3d`
* `Sarah1Obl.i3d`
* `Sarah2.i3d`
* `ZenaRad01.i3d`

## Broken (prototype/unusable) models

* `TommyDELNIKHIGH.i3d`
* `TommyHIGH.i3d`
* `TommyHIGHBLOOD.i3d`
* `TommyHighCOATHAT.i3d`
* `TommyHighHAT.i3d`
* `TommyOLDBLOOD.i3d`
* `TommyTAXIdriverHIGH.i3d`
* `Bguard01M.i3d`
* `Bguard03M.i3d`
* `China1.i3d`
* `Enemy01.i3d`
* `Enemy02.i3d`
* `Enemy03.i3d`
* `Enemy04BLOOD.i3d`
* `Enemy06+.i3d`
* `Enemy06.i3d`
* `Enemy07.i3d`
* `FrankHIGH.i3d`
* `Friend2.i3d`
* `Gangster01.i3d`
* `Gangster02.i3d`
* `Gangster04.i3d`
* `Gangster05.i3d`
* `MorelloHIGH.i3d`
* `PaulieCTHIGH.i3d`
* `PaulieCorpse.i3d`
* `PaulieHIGH.i3d`
* `ProdZ1.i3d`
* `SalieriHIGH.i3d`
* `SalieriHIGH2.i3d`
* `SamHIGH.i3d`
* `SamHIGHblood1.i3d`
* `SamHIGHblood2.i3d`
* `SamHIGHblood3.i3d`
* `SamHIGHblood4.i3d`
* `VincenzoHIGH.i3d`
* `WillG1.i3d`
* `civil11M.i3d`
* `civil16M.i3d`
* `civil19M.i3d`
* `civil21N.i3d`
* `civil36M.i3d`
* `civil42M.i3d`
* `civil51M.i3d`
* `civil54M.i3d`
* `civil55M.i3d`
* `civil56M.i3d`
* `civil57M.i3d`
* `civil70M.i3d`
* `sailor01M.i3d`
* `sailor02M.i3d`
* `waiter01M.i3d`
* `waiter02M.i3d`
* `Czena07M.i3d`
* `Czena09M.i3d`
* `Czena10M.i3d`
* `Czena11M.i3d`
* `FMVCzena03.i3d`
* `FMVCzena04.i3d`
* `Sarah2HIGH.i3d`
* `Sarah2HIGHnaha.i3d`
* `Sarah2LOW.i3d`
* `UfoPanak.i3d`
* `invisible.i3d`
* `gab.i3d`
* `ShadowGirlHIGH.i3d`
* `ShadowMan.i3d`
* `ShadowManHIGH.i3d`
* `ShadowManLOW2.i3d`
