Oakwood
  • Introduction
  • Server Setup
  • Public API
    • Events
    • Player
    • Vehicle
    • HUD
    • Camera
    • Chat
    • Vehicle-Player
    • Miscellaneous
  • Languages
    • NodeJS
  • Server API
  • Assets
    • Asset: Vehicle Models
    • Asset: Player models
  • Tutorials
    • Build Your Own Language Support
      • 1. Overview
      • 2. Connection
      • 3. Native Calls
      • 4. Events
      • 5. Wrap-up
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  • Set camera
  • Unlock camera
  • Target player
  • Target vehicle
  • Target unset

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  1. Public API

Camera

This page describes camera API methods

Set camera

cameraSet(player,vec3,vec3)

Lock camera to position

Remarks

Arguments

Type

Description

player

Player ID

vec3

Position

vec3

Direction

Returns

0 if successful, -1 if invalid

// TODO

Unlock camera

cameraUnlock(player)

Unlocks the camera to be returned back to player

Remarks

Arguments

Type

Description

player

Player ID

Returns

0 if successful, -1 if invalid

// TODO

Target player

cameraTargetPlayer(player, player)

Camera spectates player

Remarks

Arguments

Type

Description

player

Player ID

player

Spectated Player

Returns

0 if successful, -1 if invalid

// TODO

Target vehicle

cameraTargetVehicle(vehicle, vehicle)

Camera spectates vehicle

Remarks

Arguments

Type

Description

vehicle

Vehicle ID

vehicle

Spectated Vehicle

Returns

0 if successful, -1 if invalid

// TODO

Target unset

cameraTargetUnset(player)

Camera will stop spectating entities

Remarks

Arguments

Type

Description

player

Player ID

Returns

0 if successful, -1 if invalid

// TODO
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Last updated 5 years ago

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