HUD
This page describes the HUD API
Fadeout
oak.event('playerConnect', async pid => {
console.log('[info] player connected', pid)
// Cause a white blink effect
oak.hudFadeout(pid, 1, 0.5, 0xFFFFFF)
oak.hudFadeout(pid, 0, 0.5, 0xFFFFFF)
oak.playerPositionSet(pid, [-1774.59301758, -4.88487052917, -2.40491962433])
oak.playerHealthSet(pid, 200)
oak.playerSpawn(pid)
})Countdown
Announce
Message
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